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Big Buck Bunny

July 31, 2018

Big Buck Bunny (code-named Peach) is a 2008 short computer-animated comedy film by the Blender Institute, part of the Blender Foundation.


Following Elephants Dream, Big Buck Bunny is the first project by the Blender Foundation to be created by the Blender Institute, a division of the foundation set up specifically to facilitate the creation of open content films and games.

Work began in October 2007. The film was funded by the Blender Foundation, donations from the Blender community, pre-sales of the film’s DVD and commercial sponsorship. Both the final product and production data, including animation data, characters and textures are released under the Creative Commons Attribution License. It was rendered on Sun Microsystems’ grid computing facility Sun Grid.

As in Elephants Dream, Blender developers worked extensively to improve the software in accordance with the needs of the movie team. Improvements were made in hair and fur rendering, the particle system, UV mapping, shading, the render pipeline, constraints, and skinning. Also introduced during the project was approximate ambient occlusion. These features were released to the public with Blender v. 2.46.

  • Big Buck Bunny Movie Poster


The main character (called Big Buck Bunny) was also used in short films created by telling about the advantages of render farms and BBB loves CC promoting Creative Commons licences. The bunny’s voice was given by Jan Morgenstern, who was the composer of a Big Buck Bunny movie soundtrack.

Frank the flying squirrel was the player’s avatar in the video game Yo Frankie!.

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